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Skills
Cloak Cloak
Drew Fire Draw Fire
Drone Puppeteer Drone Puppeteer
Explosives Explosive Specialist
Field Medic Field Medic
Hacking Hacking
Harden Harden
Hardwiring Hardwiring
Health Health
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Leadership Leadership
Mark Target Mark Target
Master Assassin Master Assassin
Master Technician Master Technician
Master Thief Master Thief
Melee Attack Melee Attack
Pack Mule Pack Mule
Rage Rage
Team Stims Team Stims
Weapon Specialist Weapon Specialist
World Scan World Scan

Master Assassin Master Assassin is an Infiltrator skill. Expert marksmen training. Gives the agent the ability to setup when using a sniper rifle increasing damage output and range.

Effect[ | ]

Master Assassin has a passive ability Speed Boost, and two active abilities: Knockback Shot and Setup.

Master Assassin Master Assassin Leveling
Level Skiill
Points
Speed
Increase
Sniper
Damage
Sniper
Range
Sniper
RoF
1 2 5% 35% 5% 0%
2 3 10% 45% 10% 10%
3 3 20% 75% 20% 15%
4 4 25% 100% 30% 20%

Speed Boost[ | ]

Setup Ability

Speed Boost is granted as a permanent passive.



Knockback Shot[ | ]

Setup Ability

Master Assassin adds the Knockback Shot ability which is activated by pressing P. The Infiltrator must have either a B SniperRifle RS01 Lance Sniper Rifle or an L SniperRifle LS19 Thanatos Laser Sniper Rifle readied to activate this ability. Knockback Shot will vastly increase the weapon's knockback so that the target will fall prone. An orange circle will appear indicating the maximum range of the shot and a special red redicle will replace the cursor. Left clicking a target will use the ability and start the cooldown.

Energy Cost: 45

Cooldown: 30 Seconds

Setup[ | ]

Setup Ability

Master Assassin adds the Setup ability which is activated by pressing I. The Infiltrator must have either a B SniperRifle RS01 Lance Sniper Rifle or an L SniperRifle LS19 Thanatos Laser Sniper Rifle readied to activate this ability. Setup will improve the damage output, range, and the rate of fire when the Infiltrator is sniping. An Orange Circle crosshair will appear under the agent while they setup the sniper rifle. This will immobilize the agent until the player presses I again to release the agent and remove the bonuses.

Windup Time: ~1 Second

Cooldown: ~3 Seconds

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