Master Assassin

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Skills
Cloak Cloak
Drew Fire.png Draw Fire
Drone Puppeteer.png Drone Puppeteer
Explosives.png Explosive Specialist
Field Medic.png Field Medic
Hacking.png Hacking
Harden.png Harden
Hardwiring.png Hardwiring
Health Health
Hijack.png Hijack
Leadership.png Leadership
Mark Target.png Mark Target
Master Assassin.png Master Assassin
Master Technician.png Master Technician
Master Thief.png Master Thief
Melee Attack.png Melee Attack
Pack Mule.png Pack Mule
Rage.png Rage
Team Stims.png Team Stims
Weapon Specialist.png Weapon Specialist
World Scan.png World Scan

Master Assassin.png Master Assassin is an Infiltrator skill. Expert marksmen training. Gives the agent the ability to setup when using a sniper rifle increasing damage output and range.

Effect[edit | edit source]

Master Assassin has a passive ability Speed Boost, and two active abilities: Knockback Shot and Setup.

Master Assassin.png Master Assassin Leveling
Level Skiill
Points
Speed
Increase
Sniper
Damage
Sniper
Range
Sniper
RoF
1 2 5% 35% 5% 0%
2 3 10% 45% 10% 10%
3 3 20% 75% 20% 15%
4 4 25% 100% 30% 20%

Speed Boost[edit | edit source]

Setup Ability

Speed Boost is granted as a permanent passive.



Knockback Shot[edit | edit source]

Setup Ability

Master Assassin adds the Knockback Shot ability which is activated by pressing P. The Infiltrator must have either a B SniperRifle.png RS01 Lance Sniper Rifle or an L SniperRifle.png LS19 Thanatos Laser Sniper Rifle readied to activate this ability. Knockback Shot will vastly increase the weapon's knockback so that the target will fall prone. An orange circle will appear indicating the maximum range of the shot and a special red redicle will replace the cursor. Left clicking a target will use the ability and start the cooldown.

Energy Cost: 45

Cooldown: 30 Seconds

Setup[edit | edit source]

Setup Ability

Master Assassin adds the Setup ability which is activated by pressing I. The Infiltrator must have either a B SniperRifle.png RS01 Lance Sniper Rifle or an L SniperRifle.png LS19 Thanatos Laser Sniper Rifle readied to activate this ability. Setup will improve the damage output, range, and the rate of fire when the Infiltrator is sniping. An Orange Circle crosshair will appear under the agent while they setup the sniper rifle. This will immobilize the agent until the player presses I again to release the agent and remove the bonuses.

Windup Time: ~1 Second

Cooldown: ~3 Seconds